

You'll find out what the threat was and that it is also awakening again. You find out that you were made to be a solider, to protect against a threat that was coming.It's a journey of discovery, figuring out what happened to you and Neltharion.You realize that you've been asleep for a very long time.You help awaken your friends and then try to figure out what has been happening, what caused this.Stasis has wreaked havoc on your memory, so all that you know is that you are in a barrack, with friends that are in trouble. You come into a mystery, awakening after being in stasis for a long time.No suffering for months and then adjusting for feedback, they know people will be playing alts from week one.The goal is to be alt friendly from the start, not something that is added in future updates.Outside of things that grant power, if you do something once as a player, you should be able to repeat it on another character if you want to, but you shouldn't have to.The same stands for cosmetic customizations. If your dragon can fly for longer, further, and has extra abilities, the team doesn't want to make you re-earn those things on your alts.

Constantly asking how something will feel the second time through, or if you are coming along months down the line.Having to improve your Dragonriding skill on multiple characters wouldn't be a satisfying experience.Playing through a linear narrative should be optional after the first time that you do it.Nearly everything except obtaining gear should be account wide.The team is thinking about how alts and catch-up mechanisms will work in a way that they haven't done before.The team wants to allow players to play the game how they want, not having to do parts of the game they don't enjoy to get at the parts that they do enjoy.Knowing that what you earned over an expansion would be gone felt bad even during an expansion.Losing your artifacts or legendary items started an expansion on a sour note. The feedback let the team know how bad it felt to walk away from borrowed power.This was a decision that they made before Shadowlands even launched. The team is moving on from borrowed power and is going to focus on evergreen systems like talents and professions.This expansion is an opportunity to dive back in to the classic fantasy themes that made us all fall in love with games like this in the first place.If there is something about World of Warcraft that captured your imagination years ago that you haven't felt was fulfilled in the last few years, Dragonflight's return to core high fantasy, exploration, and discovering the story as you go meeting characters along the way, is a great chance to get back in and check it out.Every WoW expansion is a fresh start, a chance to come back and be on a level playing field with everyone else.The expansion is quite far along, Alpha is coming soon.The Twitter Space conversation took place today. World of Warcraft: Dragonflight - Developer Twitter Space
